﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Benchmark_System {
    public struct Owner {

        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="name">Name of the owner</param>
        public Owner(string name) : this() {
            this.name = name;
        }

        /// <summary>
        /// Sets and gets the owner name
        /// </summary>
        public string name {
            get;
            set;
        }
    }
}
